First opened to the public in 2003, Second Life is the groundbreaking 3D virtual world, free-to-use and filled with the creations of its users. In its ten-year history, 36 million accounts have been created, and each month, more than a million people login to have fun with others from all over the globe while they explore unique virtual environments, listen to live music performances, play games, shop in the world’s largest user-generated virtual goods economy, and much more.
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